This special project has been running in the background over here for quite some time.
Working closely with John "Doctor" Kent, Mike Hart and Charlie Parry of Toyfinity, we developed the new toys in house, which utilize the Glyos fit functions and play mechanics. My mentor Ron Daley and I built the Maxx Zero prototype from the ground up, based on my original design scribbles. The Toyfinity team, who are like family, put a lot of trust in us, and both Ron and I gave the project everything we had so Maxx's new form would hopefully honor the Robo Force name.
I personally still have my original Maxx from when I first received it back in 1984, and it has survived multiple toy collection cutbacks over many years. I've always felt that Maxx never got a real chance to shine as the cool character that he was, so having the opportunity to create a brand new version of Maxx has been a dream come true. I want to sincerely thank the Toyfinity team for allowing me to work on their property, which holds a place very close to my heart.
Over the month of November, I'd like to share a few notes on the creation of the new Maxx, from conceptual drawings to pics of the prototyping process at Ron's shop. There are a ton of secret builds hidden within the 41 parts that comprise Maxx Zero, from old Tomy robots, ZOIDS and Zeroids to the Trapping Rigs used by our own Rechlen and Aves. My hope is that this reforged Maxx will open up a new world of building and playing possibilities across the spectrum, and that Robo Force will make you smile like you were a kid again.
Cheers to the Toyfinity Team and their new adventures with Maxx Zero and Robo Force!