Over the last week, a new Glyos based crossover project we've been working on has finally surfaced online, that being
Mega Merge. This collaborative effort came about thanks to our old friend, Jesse DeStasio (
Knights of the Slice monarch), and his long standing relationship with toy manufacturer,
Just Toys International. After many discussions and brainstorming sessions over the last year and a half, our three groups ultimately united to bring the Mega Merge brand to life.
The Onell Design end of the Glyoverse has quietly operated along the edges of an industry that focuses almost entirely on popular licensed properties. Though we are completely dedicated to creating original material, we also have a passion for the classics, and have mixed many tributes into the DNA of our releases over the years. Through teamwork with some of our great partner companies, we've even been lucky enough to work directly on a few legitimate classic property relaunches as well.
Though it's fun to visit the worlds of officially licensed characters, the general direction of Glyos around these parts remains grounded in the weirdo stories that we've been exploring for the last decade. Our new cousin, Mega Merge, on the other hand, will be focused exclusively on licensed stuff, particularly characters from video games, both old and new.
Long time Glyos builders may not immediately be into every technical design decision made with Mega Merge, as the primary directive with this new line is to capture the authentic look and feel of the licensed character first, not just to turn out a super parts-optional figure. That being said, there are actually many cool combinations that can be achieved with what's available just within the first
Fallout selections, you just need to approach the building process from a different angle.
The pricing is super competitive with Mega Merge, with the initial offerings landing at only $10 USD per character. This is a major boon for the project, and a lot of work went into nailing that price point for the debut rollout.
If you dig what you've seen so far, maybe give it a shot. Some solid expansions are in the works, and if things shake out the right way, we could see some really fun vintage waves surface along with the current modern properties -and they'll all be fully Glyos compatible.
You can find the first wave for pre-order
here.
Thanks for checking things out!